The game takes the character creation and gameplay Sims fans love and sets them in the time of kings and knights. Despite that, the title was never particularly popular, and has been all but forgotten nearly a decade after its release. Some of The Sims Medieval 's lack of impact may stem from initial misunderstandings regarding what the game was.
When it was announced, some players mistakenly thought it was an Expansion Pack for The Sims 3 , and then dismissed it upon learning that it was a separate game. Plus, as a spinoff, it never received the same treatment as main titles.
That's unfortunate, as The Sims Medieval brings elements to the table that make it a unique yet familiar experience worthy of a standalone The Sims game. For starters, the game obviously doesn't take place in contemporary setting. While other Sims games are set in a time resembling the present day, with objects like laptops, smartphones and tablets introduced as they became more common in the real world, The Sims Medieval does the opposite.
This game will only run on macOS versions that support bit applications; macOS You can check out in your preferred language, but please note all correspondence we send you will be in the Origin store's default language for your region.
Sales tax may apply for your region. Click here for details. You are providing your personal data to Electronic Arts Inc. Your data will be processed in territories which may not provide the same level of protection for data as your country of residence. Electronic Arts Inc. The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition," which the player chooses at the start of the game.
Once an ambition has been completed, the play will unlock new ambitions for future playthroughs as well as unlocking freeplay for that specific kingdom. The major difference in the gameplay is that the game is quest-driven. With the game stopped, the player has to choose a quest quests are required to fulfill said kingdom ambition , and then choose which hero Sim they want to use.
A player can create Hero Sims to control, each one having a profession monarch , knight , merchant , etc. With the quest and the Hero Sim s selected, the game unpauses and the player is able to control the chosen Hero Sim s during the quest. When the quest is completed, another quest must be selected and another choice of Hero Sim s must be made.
During quests other non-controlled Sims even the Heroes created by the player live in the kingdom, and will continue their life while the quest is going on, like in the story progression feature in The Sims 3. A player's main goal is to complete the quest by following the indicated quest-related actions. However, it is also important to excel at the quest so better rewards are given. How the Hero Sim is doing in the quest can be seen in the quest performance meter.
Besides the quest and quest performance, players' Sims have various jobs, and each job has its own duties called responsibilities that they will be given to fulfill daily two per day. Doing so will raise their focus , their in-game mood , which has a major involvement in the way the Sim performs many interactions, as well as in the quest performance itself. Some of the actions in the game, including completing quests, give the Hero Sim experience points.
After earning some experience points, the hero will level up. Leveling up unlocks profession crafts or actions, imbuing the game with an RPG-style feel. This system of levelling up is similar to the professions in Ambitions.
Will your kingdom be the most wealthy, most enlightened, a conqueror or a peacemaker? The choice is yours. This game will only run on macOS versions that support bit applications; macOS You can check out in your preferred language, but please note all correspondence we send you will be in the Origin store's default language for your region.
You are providing your personal data to Electronic Arts Inc.
0コメント